If it’s free, I’ll take three (hours)

More often than not, you get what you pay for.

This is not one of those stories.

The ever-thoughtful folks at Voicetrax are doing a golden favor for their students this month — offering a selection of one-session group lessons on a variety of voiceover subjects, free of charge. When the schedule of free classes was released, there were two appealing options that fit into my schedule. So, with some counsel from Chuck, Voicetrax’s self-described factotum, I decided to choose the option I hadn’t tried before.

Good call, Chuck.

Last night, a dozen of us placed ourselves in the able hands of Brian Sommer, a Voicetrax-trained actor who today boasts a list of commercial, animation, and video game credits as long as my… well… let’s just say mighty doggoned long. Brian’s specialty is characters — notice that I didn’t say “character voices” (see, Brian — I was paying attention!) — so we launched into a pile of juicy character-rich audition scripts and sides from Brian’s magic bag of tricks. (Silly rabbit — tricks are for voice actors!)

I had the chance to experiment with a pair of fun pieces. In the first, an animation script, I played an evil (is there any other kind?) mad scientist. Brian found me guilty of gnawing a little too much scenery in my first take, so I dialed the broad portrayal back just a touch, picked up the pacing, and made sure I made better connection with my virtual listener the second time through.

Take two was vastly improved, though Brian nudged me about my usual nemesis — worrying about the words rather than simply playing the scene. On the third take, I relaxed a little more, and the character really came together. I love it when that happens.

My second shot in the booth presented me with sides from a Western video game. Here, my character was a charmingly roguish, slightly gonzo Mexican bandito of the sort one might have seen in old Clint Eastwood movies. Ironically, just the night before, my daughter and I were watching the NBA playoffs when a Dos Equis beer commercial came on, starring Jonathan Goldsmith as “the most interesting man in the world.” I can do a pretty fair impression of Goldsmith’s faux-Latin accent — “Stay thirsty, my friends” — which KM thought would form the basis of an effective character for me. I’d spent the rest of the evening tinkering with that voice. So, I started the character Brian assigned with a hefty dose of Mr. Interesting, ladled in A Fistful of Dollars, and built him outward from there.

Not surprisingly, then, Brian’s initial comment after my first take was, “That’s a great character for you.” We both liked the work I’d done in the second and third scenes of the three-scene script, so Brian focused his direction on the first scene, where I didn’t quite nail the balance between the character’s smarmy faux friendliness and his underlying villainy. A tweak here and there, and the whole bit gelled nicely.

In one three-hour class, I came away with two nifty additions to my character repertoire, and several useful tidbits about character acting that I’ll be able to apply dozens of ways. And all for just the price of four gallons of gas. (That’s how much petrol my aging minivan burns on the round-trip Sausalito run.)

I continue to be pleasantly surprised at how easily character work comes to me. It’s diametrically opposed to the kind of things I thought I’d find in my voiceover wheelhouse. Gotta admit, though — I dig leaping outside myself (or perhaps, discovering hidden facets within myself) and letting fly with the myriad people I can be.

The fact that a high percentage of those people are evil or crazy or both? A good subject for psychoanalysis.

Thanks to my mentors at Voicetrax — and especially to Brian — for the freebie. Given all that I learned, and the fun I had, I’d have gladly paid the usual rate. (But… don’t feel compelled to send me an invoice, Chuck.)

Explore posts in the same categories: Animation, Celebrity voices, Characters, Video games, Voice acting, Voiceover, Voicetrax, Workshops

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