Archive for August 2009

Unlearning

August 25, 2009

Take a look at something… READ What do you see in the box above? The word READ, yes? Now here’s a fun exercise: Try NOT to see the word READ there. Try to see a series of four random symbols with no particular meaning. Go ahead… I’ll wait. Can’t do it, can you? No matter [...]

Fat, depressed, and 35… these are my people

August 18, 2009

I got a major chuckle out of this article on MSNBC today: A new study says the average age of video-game players in the United States is 35, and oh, by the way: They’re overweight and tend to be depressed. Investigators from the federal Centers for Disease Control and Prevention, Emory University and Andrews University [...]

Internationally speaking…

August 14, 2009

After four weeks of toiling in my dialects and accents workshop, here’s what I’ve discovered: My British accent isn’t too shabby. I did a credible Claude Rains riff for the final exercise. And in Prototypes class last evening, my Hugh Grant takeoff favorably impressed some of my fellow actors, who didn’t even realize that it [...]

In the game

August 9, 2009

Confession time… I kissed a video game, and I liked it. For the past several weeks, I’ve been eagerly anticipating Pat Fraley‘s Game World event in San Francisco. Three reasons: (1) I had a blast working with Pat during a previous event; (2) Pat’s guest coach was Darragh O’Farrell of LucasArts, about whose directing I’ve [...]

Studied prototypical

August 5, 2009

Given that I’ve been working so much on character acting of late — I’m three-fourths of the way through a class on dialects, and I just wrapped a workshop on acting for animation and video game projects, with another of the latter coming this weekend — I haven’t been working much in my natural voice. [...]


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